Thank you Yoyo! Pinball machines have great graphics with busy compacted scenes all over them. I used a split field magnification filter (+1) to try and give the illusion of depth to a small scene. Then I took macro portraits of the scenes to separate them from their surroundings, cut them out and layered them back up in PS. The lamp, the princess in the bottle and the man on the flying carpet were trimmed out of their surroundings more closely as they are actual game elements from the board itself. And obviously I drew in the smoke rising out of the lamp myself. Since the game focus leads you through specific goals I wanted to tell the story of how to win the game and the levels you have to rise through to rescue the princess. I've attached a shot that shows the back board of the game where most of the elements came from.Originally Posted by Yoyo Szeto




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