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Seb, another fine image for the series. The DOF, and tonal range here is excellent. I have one nit pik in your composition though. I feel that had you moved over to your left a bit, it would have kept the main vertical beam out from in front of the window in the back wall. With the beam off to the side and the full window in view, I think a greater perception of depth would have been acheived. i know why you did it as you have, and the comp is still very strong especially with the excellent exposure and dof. Was this HDR? Also, that green patch of fungi off to the side really contrasts well against the red tones throughout. Fine image.
What catches my eye here are the myriad of geometric shapes. Squares, rectangles, triangles, circles all of varying shapes and sizes. All in all...I think a great shot!!!
Ken
Seb,
You found yourself a gorgeous spot in T.O to shoot all theses wonderful shots! I really like this. You've constructed it well and exposed it even better. I'm liking the way you're capturing this warehouse, it really gives it personality. Good work.
Liban
"There is nothing like returning to a place that remains unchanged to find the ways in which you yourself have." Nelson Mandela
To answer Gary's question, this is one single exposure and I burned the brigther areas.
The merge to HDR function is one of the features that got me interested in Photoshop CS2 but I can't seem to get satisfying results from it. My merges always look too "equalized", little shadows, little bright areas, a whole lot of midtones. Perhaps I just haven't found the picture that could benefit from it but proper dodging and burning with the occasional contrast mask gives me the results that I want.
HDR is very sensitive to how many images you use and the amount of exposure difference between them. It's also a very young technology, which, I can't comment too much but suffice it to say, it will get better.
Generally if you use three or four images that are more or less a half stop or 2/3 stop apart, you'll get good results. Use the Adaptive curve method and don't mess with the 32bit part. Just jump straight to 16 and adjust HDR image so that your brightest highlight detail looks correct, even if the rest of the image is too dark. From there you can open the image up and make tonal corrections with adjustment levels or curves and it will bring the rest of the image back where it should be.
IOW, don't try to make the image look like it has a full tonal range in the HDR dialog... it doesn't work that way even though intuitively you'd think it would.
Seb all these interiors are great. I would like to see an overall of the building externally just to put everything in context so to speak. Was one to be had?
Tom
I have a total lack of respect for anything connected with society, except that which makes the roads safer, the beer stronger, the food cheaper, and the old men and old women warmer in the winter and happier in the summer. Brendan Behan
I think it's awesome. I live rectangles and squares and you've given us plenty in this shot. I really like how my eye travels down the beam and lands on the window. Then I realize that the window, which should have perfect rectangles, isn't perfect because of that bent bar. Very nice image!
PuckJunkey: In my HDR experimentations, I always used at least 3 frames (usually 4 or 5) and there were always 1 stop betwen each one. According to your explanation, I guess that my problem might come from the fact that I have been using 1 frame that was significantly overexposed with significant blown out areas in most of my attempts. Perhaps, it ruins the whole process. Thanks for sharing your knowledge.
Tom: I don't have any picture where you see the building as a whole from outside. I only have few pictures taken outside. I will eventually submit them here.