• 02-15-2025, 05:47 AM
    Blandar
    Designing rewarding daily challenges
    So, ’ve been exploring, the idea of adding a daily challenge system to a casual game. How do you design daily challenges that feel rewarding without being too repetitive or frustrating? Any examples of games that do this well?
  • 02-20-2025, 01:23 AM
    JoWee
    Re: Designing rewarding daily challenges
    The daily task system in games should be engaging but not tiresome. The best approach is to vary the tasks and rewards to keep them attractive. Belatra - game and slot machine developer for casinos as a developer of gambling games, focuses on mechanics that motivate players to return to the game. It’s important to test tasks across different user groups to find the ideal balance.